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Graphics Cards

AMD RX 9060 XT Vs NVIDIA RTX 5060 – 30 Games Benchmarked @ 1080p, 1440p & 4K

Gaming Performance

Starting things off with A Plague Tale: Requiem where at 1080p we see AMD ahead of NVIDIA by a decent 19% on average, but this gap does increase massively as we move up to 1440p as the 9060 XT now comes in 39% faster than the RTX 5060. Then at 4K, the margin does shrink back down, now at 12%, still in favour of AMD, showing that the extra cost involved does make a tangible difference in this title.

Moving over to Alan Wake 2, the lead that AMD has continues, with 25% faster performance at 1080p over the NVIDIA counterpart, which is interesting because this game is technically classed as an NVIDIA title. Again, increasing the resolution to 1440p, we still see a strong lead of 24% over NVIDIA, and then at 4K, unlike in the last game, the lead stays steady with the 9060 XT coming in with 25% more frames, much like we saw at 1080p.

When running Baldur’s Gate 3, both cards came in much closer in terms of performance, with AMD still leading but at a much smaller margin of just 6% at 1080p, 10% at 1440p, and nigh on identical results at 4K, separated by just a single FPS in favour of the red team.

Counter Strike 2’s huge frame rates show both cards in a good light, but the win at 1080p still gets handed to AMD, which comes in 6% faster, but more interestingly is the 1% low figures where NVIDIA suffers badly, falling behind by quite a large margin. While 1440p sees things improve for NVIDIA in the averages, essentially matching the performance of the 9060 XT, the 1% lows still suffer badly. Then at 4K, AMD now falls 15% behind NVIDIA, but still manages to come in much stronger in the dips, leading to a better overall gaming experience.

Things get back on track in Cyberpunk, where the 9060 XT leads at 1080p by 43%, while that gap shrinks at 1440p and 4K to 16% and 26% respectively. As these cards are aimed squarely at 1080p and 1440p gaming, this is another title where AMD take the crown, and at 4K, no matter the card, upscaling of some kind is going to be needed.

Indiana Jones is an important one, as it’s worth noting that to get the game to run at 1440p or higher on the NVIDIA card, the texture pool size had to be reduced to medium, otherwise the game would simply crash, so the data isn’t an exact apples-to-apples comparison. That aside, AMD still take the win by 34% at 1080p and the lows tell an even worse story for NVIDIA as AMD lead there by a whopping 72%. As we move up to 1440p, the gap narrows with AMD now holding a 23% lead over the green team, and the 1% low figures have fixed themselves, likely due to the texture pool size, and then at 4K, NVIDIA now take the lead, though due to the “fix” in place to get it running, it’s a bit of a hollow victory, as you could claim that NVIDIA on the same settings, actually rendered a 0, or a did not finish.

In Starfield, which is arguably an AMD-based game, the RDNA4 card again comes out on top at all 3 resolutions, with an 18% lead at 1080p, 19% more frames at 1440p, and the same 19% faster performance at 4K, again showing its superiority. Also, something of note is the fact that the lows of the 9060 XT were always equal to or better than the average of the 5060 at all 3 resolutions.

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Peter Donnell

As a child in my 40's, I spend my day combining my love of music and movies with a life-long passion for gaming, from arcade classics and retro consoles to the latest high-end PC and console games. So it's no wonder I write about tech and test the latest hardware while I enjoy my hobbies!

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